
After many months experimenting I came up with a way to get an object to follow a path with the game engine basically like a drivable train, tram etc which would include dynamics.I dont use the GE physics for this basically just ipo curves and the property ipo actuator and a python script.In this example I already had my train and world set up but a very boring, flat, fixed radius curve sort of deal with no hills or natural rocking etc.

